Go beyond the traditional 3D workflow to an immersive creative environment
modo delivers the next evolution of 3D modeling, painting and rendering in a single integrated and accelerated package for the Mac and PC. And now, modo is a true end-to-end solution that includes true 3D sculpting tools, animation and network rendering! More than just features, modo is a truly elegant integration of technology, raw horsepower and refined workflow.
modo Modeling
Complete hybrid polygon/SubD/Ngon modeler for creating meshes at the vertex, edge and polygon level
modo has the fastest, most advanced polygonal and subdivision surface 3D modeling environment available, specifically designed to help you accomplish more in less time than ever before. New integrated Sculpting tools in modo make it easier than ever to modify your base meshes with organic control or to add high frequency detail. New Profile Presets speed fillet and beveling tasks, and snapping tools help you model with precision. And in modo, UV editing is no afterthought—it is at the core of the package. The modeling and selection tools in modo are honed by years of experience to work just as you expect them to. Superior navigation controls in modo and rich OpenGL views make the visual experience of modeling in modo as rich as the toolset.
Polygon/Subdivision Surface Modeler
Whether you require precise rigid body models or character models with perfect “flow,” modo has you covered. In modo you can edit using a classic polygon modeling workflow and then hit Tab to work with your model in gorgeous SubD’s. The vertex, edge and polygon tools you need are at hand and ready to work for you the way you want them to—from sketching organic surface details to beveling or thickening surfaces or precisely placing instanced objects along an edge. Intelligent selection tools anticipate what parts of the model you want to work on and a system of action centers and falloffs modulate how the tools work. modo is, quite simply, one of the world’s greatest modeling tools.
modo Sculpting
Sculpt or use traditional modeling tools at will. Sculpting is not a special mode in modo.
In modo, sculpting and traditional modeling are brought together in one application. modo offers two sculpting methods: mesh-based and image-based. You can use the sculpting tools to quickly push and pull your model into the shape you want or to add organic details not achievable with traditional modeling tools. Together, the combination of modeling and integrated in one application makes for a uniquely powerful 3D content creation experience.
modo Painting
Powerful, flexible painting system works in 2D and in 3D, across multiple images and UV maps
With modo, you have an integrated painting system that delivers what many believe is the most pleasing 3D painting experience available. modo leverages GPU technology and multi-threading to take advantage of modern OpenGL hardware, letting you stroke details onto your 3D models with speed, and see Normal maps, Displacement maps and transparency as you paint in the viewport. There is something about painting directly on a 3D model that is incredibly satisfying. And more than just being fun, it is a highly efficient way to create or modify the textures on your model because you can see exactly where you are painting all the time. In addition to painting on 3D objects, you can also paint in 2D, or paint on the backdrop item — or on image sequences. modo delivers the right combination of performance, tools and feedback for the ideal 3D painting experience.
modo Renderer
Fast and threaded for up to 32 cores. Instance and replicator rendering to trillion polygon detail.
modo comes fully equipped with one of the world's great renderers for creating gorgeous images and animations — and for baking out textures for game engines. The renderer is provided as both an offline renderer and as an integrated Preview Renderer that updates nearly instantly as you model, paint or change any item property within modo. The modo renderer is an over-achiever that offers that rare blend of speed and quality, and is licensed for network rendering on up to 50 workstations.
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modo Animation

Set keys on virtually any property.
modo provides an animation system that combines a strong feature set with a modern user interface. With modo’s intuitive animation controls, you can produce animated product assemblies, architectural walkthroughs and motion graphics. You can also read in animation files from other systems and render character animation and dynamics in modo.
| Manufacturer # | modo-401 |
| Manufacturer | Luxology |
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